Category: Tech

Tech

BFG PhysX and Performance

AnandTech has been reviewing the AGEIA PhysX cards this month and what they are saying is pretty much what I expected when I wrote a previous post about the PhysX cards.

Playing the CellFactor demo for a while, messing around in the Hangar of Doom, and blowing up things in GRAW and City of Villains is a start, but it is only a start. As we said before, we can’t recommend buying a PPU unless money is no object and the games which do support it are your absolute favorites. Even then, the advantages of owning the hardware are limited and questionable (due to the performance issues we’ve observed).

Seeing City of Villains behave in the same manner as GRAW gives us pause about the capability of near term titles to properly support and implement hardware physics support. The situation is even worse if the issue is not in the software implementation. If spawning lots of effects on the PhysX card makes the system stutter, then it defeats the purpose of having such a card in the first place. If similar effects could be possible on the CPU or GPU with no less of a performance hit, then why spend $300?

Performance is a large issue, and without more tests to really get under the skin of what’s going on, it is very hard for us to know if there is a way to fix it or not. The solution could be as simple as making better use of the hardware while idle, or as complex as redesigning an entire game/physics engine from the ground up to take advantage of the hardware features offered by AGEIA.

…..

As an end user, we would like to say that the promise of upcoming titles is enough. Unfortunately, it is not by a long shot. We still need hard and fast ways to properly compare the same physics algorithm running on a CPU, a GPU, and a PPU — or at the very least, on a (dual/multi-core) CPU and PPU. More titles must actually be released and fully support PhysX hardware in production code. Performance issues must not exist, as stuttering framerates have nothing to do with why people spend thousands of dollars on a gaming rig.

Here’s to hoping everything magically falls into place, and games like CellFactor are much closer than we think. (Hey, even reviewers can dream… right?)

PhysX Ghost Recon

It is pretty bad that performance actually goes down when using the card.

You can read the whole article here.

Tech

New Mouse

So, I got a new gaming mouse a few days ago. Overall it’s pretty cool but it has a few “issues” that I feel like complaining about. First, I can’t get it to feel right. In some games its way too fast, in others it’s not fast enough. So it is taking me a lot of time to adjust it and get used to it. Right now I am sucking a ton in games. Second, I think I need to get a new surface. It goes crazy sometimes on my mouse pad, so I am stuck using it on my desk which just feels strange. But other then that, the mouse kicks ass. I got a great deal on it from Woot. I paid $24.99 for it while newegg have it for $43.99 which is already a good deal. I have seen it on sites for around $60.

Razer_Pro_1600dpi_Gaming_Mouse_v1.6-detail.jpg

Software Tech

The 25 Worst Tech Products of All Time

PC World has created a list of the top 25 worst tech products of all time. The first one on the list was not a big surprise:

  1. America Online (1989-2006)
  2. RealNetworks RealPlayer (1999)
  3. Syncronys SoftRAM (1995)
  4. Microsoft Windows Millennium (2000)
  5. Sony BMG Music CDs (2005)
  6. Disney The Lion King CD-ROM (1994)
  7. Microsoft Bob (1995)
  8. Microsoft Internet Explorer 6 (2001)
  9. Pressplay and MusicNet 2002
  10. Ashton-Tate dBASE IV (1988)
  11. Priceline Groceries and Gas (2000)
  12. PointCast Network (1996)
  13. IBM PCjr. (1984)
  14. Gateway 2000 10th Anniversary PC (1995)
  15. Iomega Zip Drive (1998)
  16. Comet Systems Comet Cursor (1997)
  17. Apple Macintosh Portable (1989)
  18. IBM Deskstar 75GXP (2000)
  19. OQO Model 1 (2004)
  20. DigitalConvergence CueCat (2000)
  21. Eyetop Wearable DVD Player (2004)
  22. Apple Pippin @World (1996)
  23. Free PCs (1999)
  24. DigiScents iSmell (2001)
  25. Sharp RD3D Notebook (2004)

For detail on why each item made the list, check out the full article here.

Tech

More Sony BS

A reporter from PC Magazine showed up at a Sony event in NYC where the company was displaying their new AR laptop and mobile pc. While there, Sony was playing a Blu-ray DVD, “The House of Flying Daggers.” But when the reporter ejected the DVD, it was really a DVD-R! Sony wasn’t too happy.

Is there no end to Sony’s bullshit? Honestly, I dont think we can believe a word they say anymore.

Source

More Pics

engadget

Games Tech Video

John Carmack on Quake Wars, Mega Texture, and Xbox 360 vs PS3

I am a big fan of John Carmack (read Masters of Doom). At E3 this year he sat down for an interview on G4. The interviewer was pissing me off though. If the interviewer didn’t control the conversation, Carmack could have talked for hours about mega texture and the inner workings of the PS3 architecture. It just feels like he wants to go more in-depth, but the intelligence of the audience around him and the interviewer are keeping him locked down. I guess programmer speak is not what they were looking for, but I wanted to hear it.