Games

Best Videogame Villain?

A recent thread on Gametrailers has got me thinking about the best video game villains in any game. There are a lot that I personally like a lot, but one definitely sticks out when compared to all the others.

SHODAN from System Shock 1 & 2 is probably one of the coolest villains ever created and is by far my favorite. She is just so menacing. I don’t think any other villain has ever gotten under my skin as much as her. I think this quote says it best:

“… But what really sucked me in was SHODAN. In most games, you saw the villain in a few key cutscenes, and then you faced him or her at the end, dispatching the cad with a rocket launcher or two or with a few well placed jumps on the head. But SHODAN was different. She taunted you, she threatened you, and sometimes, she even seemed to fear you.

I clearly remember approaching a set of computer terminals on the first level that I was supposed to blow up. As I readied my weapon, SHODAN told me, in so many words, that if I destroyed those terminals, she would have me torn into very small pieces. I hesitated. And then I thought ‘Nuts to you SHODAN’ and blew up the terminals, whereupon she sent a small army of cyborgs to, well, tear me into very small pieces.

I then knew that Shock was something different. Here was a foe who talked to you, who watched you, who cared about you. She wasn’t on vacation on some Caribbean island, only to return for the final battle. She was there, and she was ready to rumble.”

– Ken Levine, Irrational Games

She placed number 4 on IGN’s Top 10 List:

Make sure you treat your computers well. Don’t hack them, don’t abuse them, and certainly don’t assert your dominance, because if they’re anything like SHODAN, they’ll kill you if they’re having a bad day. They’ll also taunt you the entire time they’re doing it. Whether on a space station or a starship, SHODAN’s virtual omnipotence meant that everything from communications and security cameras to video terminals were under her control to do as she saw fit. Plus, she loved sending mutants, robots, and cyborgs of tortured victims after you, all the while ridiculing your insignificance. Each time she called you an insect or an irritant, it actually felt like a slap across the face.

And also made Gamespot’s top list:

Looking Glass Studios’ 3D action role-playing game System Shock is the closest thing to a cult hit on the PC, with its relatively small but ferociously loyal contingent of fans who insist it’s one of the best games ever made. At the center of its story lies SHODAN, the arrogant artificial intelligence bent on thwarting or toying with your character, a hacker who is evidently the lone survivor of the computer’s wrath. Being both invisible and omniscient, SHODAN makes her power and presence obvious through a combination of her disdainful, modulating voice and her knack for anticipating exactly what you’re thinking. As you uncover evidence about SHODAN’s intentions, she seems to be one step ahead of you all the while and taunts you every step of the way.

She may lack the modesty of 2,001’s HAL 9000, but she is every bit as dignified and even more self-aware than that soft-spoken machine. SHODAN is conscious of being the product of fallible human hands and ambitions and is all the more resentful toward her makers for that reason. She threatens you continuously, revealing full knowledge of your supposedly secret intention to dismantle her.

System Shock was a game in which a villain like SHODAN could thrive. Your character had to sneak through installation corridors (and even cyberspace), leaning around corners, standing on his toes to see over ledges – and yet such stealth seemed pathetic or entirely futile in the face of a computer opponent that was not limited by fallible senses. Fortunately or not, the conclusion of System Shock did not mark the end of SHODAN, as she was also alluded to in Origin’s Crusader isometric action games, as well as in the action-adventure Bioforge.

Games

R.I.P. CS Source

Well, Valve has pretty much ruined the game for me. They decided to “fix” the radar system. Apparently they don’t believe in the saying “If it isn’t broke, don’t fix it”. The new radar system is absolutely awful. First, it looks extremely bad and too complex. I have never seen such an awful looking radar system in any game.

css-20060824-215951.jpgcss-20060824-215924.jpg

But what is worse is that they changed the way the radar works. They added what they call “enemy detection”. Basically, if you see an enemy, even for a split second, it gets added to your and your teammate’s radar. After a few seconds it disappears, but this is absolutely unacceptable. It completely breaks a core mechanic of the game (stealth) and completely negates the need for communication in a lot of situations.

Say you are hiding behind a door with a silenced weapon guarding the bombsite. Some dumb player comes in and you kill him in under a second. The problem is, all of his teammates now have you on their radar for a few seconds. Assuming those are skilled players, you now have zero chance to take them out. They will probably just unload on you through the door, since they can see you on the radar. Valve has pretty much built in a wall hack. Check out this screen shot that was posted on the Steam forums:

csofficewall.jpg

The guy who got killed was shot by someone who was all the way over in the paper room. Something like that used to only be possible if someone was cheating. But now, because of the radar, expect to see bullshit like that happen all the time.

This makes me want to go back and start playing CS 1.6 again. This looks like a good time to take a break from Source. Hopefully this awful radar system will be fixed. If not, I might not play that game any more.

Well probably not. Chances are I will learn to deal with it and continue to play. But I seriously think this new radar was a big mistake.

Software

Sage

Well, I have not posted anything recently so I figured I might as well post about Sage. I know a lot of you out there use Firefox (and if you don’t, you really should). But I also know a lot of you don’t use RSS feeds. Or if you do, you are only using them as live bookmarks. There are a lot of feed readers out there, but I personally like the Firefox extension Sage. It’s extremely easy to use and works pretty well:

All you have to do is add the feeds for each website you like to follow into the Sage Feeds folder in your bookmarks. Pressing Alt + S will open Sage. Then with one click, it will check the feeds for each site and automatically highlight those with updates that you have not read yet. Clicking on a website will show you the most recent posts on the site. It’s a pretty helpful tool if you want to stay updated on multiple sites. You can grab the extension here.

Games

Xbox Live Arcade Release Schedule 2

Now that the last release schedule has come to an end, Microsoft has announced the new titles to hit marketplace. There will be a break in the action though. This weeks release is new picture packs for Cloning Clyde. After that the games pick back up. Check them out:

August 23 – Texas Hold ‘Em
August 30 – Time Pilot
September 6 – Scramble

And what is even more interesting is that Texas Hold ‘Em will normally be available for 800 points ($10), but Microsoft has announced that it will actually be free for download for the first 48 hours. So be sure to download it quickly.