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How the Nintendo 3DS Works

Thanks for explaining Jeff. Pretty simple when you get down to it.



Capture Card Test

So I got my hands on a capture card now. I decided to get one since there are a number of projects that a friend of mine and I could use one for. It captures in HD up to 1080i from HDMI, so there is a lot of potential there. I decided to capture the first couple of Halo 3 clips saved to my Xbox to see how it looks and I have to say that I am pretty pleased with the quality. Of course the files are many GB per clip and they have to be compressed before they can be posted here. However, even rendering them out at only 3000kbps they look a lot better then the clips I got from Bungie Pro for the Reach Beta video that I made a little while back.

Anyway, here are some random Halo 3 clips. They are not edited at all as this is just a test to see how they look after being compressed for the web. I can go a lot higher then 3000kbps, so any final video that I make will certainly have much higher quality then this.



Cyber War

Could foreign hackers get into the computer systems that run crucial elements of the world’s infrastructure, such as the power grids, water works or even a nation’s military arsenal, to create havoc? They already have. Steve Kroft reports.



Benkler on Net Neutrality, Competition, and the Future of the Internet

Yochai Benkler of Harvard University talks to EconTalk host Russ Roberts about net neutrality, access to the internet, and innovation. Benkler argues in favor of net neutrality and government support of broadband access. He is skeptical of the virtues of new technology (such as the iPad) fearing that they will lead to less innovation. The conversation closes with a discussion of commons-based peer production–open source software and Wikipedia.

EconTalk: Benkler on Net Neutrality



How Sony Lost Its Way

Gizmondo is running an interesting article about how Sony has been on the wrong track lately. Looking back at old blog posts over the years, I find this this piece says a lot of the same things I have been thinking about. Its a pretty good read overall, and I suggest checking it out. Some excerpts from the article:

On Proprietary Formats

Sony’s last huge format hit was a product called “Compact Disc”. You might have heard of it. Spinning plastic wheel with pits in the bottom? Read by lasers? Co-developed with Philips?

It took a couple of years for CDs to take hold, but once they did, Sony raked in the cash. Not only by selling players, but by manufacturing CDs for themselves and others. It’s a huge part of their business even today, as Sony DADC produces not just CDs, but DVDs, Blu-ray, and PlayStation discs in facilities around the world.

Sony became spoiled. For decades, a success in a new media format meant that Sony could expect to make money selling the media itself. Through the ’80s and ’90s, they became less inclined to share the market. Sony developed the 3.5-inch floppy disc drive for computers which found wide adoption as blank discs were available from a variety of manufacturers. MiniDisc followed, but with less success. In 1998 as the flash memory market started to warm up, Sony introduced Memory Stick, what eventually became an entire family of expensive flash memory formats that were not compatible with devices from any other manufacturers.

And don’t forget the Blu-ray vs. HD-DVD war. Sony eventually won that one, but the battle continued for such a long time because neither consortium wanted to lose the market to produce media for consumers—consumers who were increasingly getting their content online.

See the problem? Time and again, Sony took an excellently engineered solution and held it tightly, the better to extract big profits. But every generation, every iteration, Sony’s need to control the format became more and more of a liability. Even loyal Sony customers could tell the proprietary formats were a screw job, eroding their happiness with their Sony product every time they had to shell out a premium to buy a Sony-authorized blank.

On Sony’s Arrogance:

There’s no better example of the arrogance of the modern Sony than the launch of the PlayStation 3. It was the last of the current generation of game consoles to market. It cost more than all its competitors. Kaz Hirai, then president and CEO of Sony Computer Entertainment America and now the head of the entire ball of wax worldwide, said infamously, “The next generation doesn’t start until we say it does.”

People were rolling their eyes at Sony even as Hirai and his executive team made those lofty statements—but our eyes flipped all the way into the backs of our skulls after Sony spent the next three years struggling in a videogame market they once dominated.

Why Sony would present this cocky face to the world is impossible to understand, until you realize that it’s the sort of self-delusional bluster, pre-game trash talk, from a team that hasn’t won a championship in years.

It’s clear in their marketing and press relations, too. Sony is always quick to throw a big party, launch some laptop with a silly event like a fashion show, or hand press review units out to lifestyle magazines but not technical publications. Having had one accidental lifestyle product success with the Walkman, Sony mistakenly believes that its products are stylish—when in fact the Walkman became a style icon despite its often garish or pedestrian looks.

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