Why cant things just work?

My new pc was definitely the most difficult build ever. So many things went wrong. But all that matters now is that its up and running. Im actually typing this entry on it right now. Time to install software and benchmark. Thats what most people do when they get a new pc right? Benchmark?


Technology, why wont you stand still?

Well the time has come when I feel I need to get a new pc. I decided to go with AMD this time around instead of Intel. I also decided to go for PCI-E (leaving SLI open as an option down the road) as well as SATA II. Here is what I got:

MSI K8N Neo4/SLI Socket 939 NVIDIA nForce4 SLI ATX AMD Motherboard
AMD Athlon 64 3700+ San Diego 1GHz FSB Socket 939 Processor
BFG Tech BFGR78256GTOC Geforce 7800GT 256MB 256-bit GDDR3 VIVO PCI Express x16
CORSAIR XMS 1GB (2 x 512MB) 184-Pin DDR SDRAM DDR 400 (PC 3200) Unbuffered Dual Channel Kit System Memory
Seagate Barracuda 7200.9 ST3160812AS 160GB 7200 RPM SATA 3.0Gb/s Hard Drive
NEC Black IDE DVD Burner
SONY Black 1.44MB 3.5″ Internal Floppy Drive
ASPIRE X-Plorer ATXB8KLW-BK Black Steel ATX Mid Tower Computer Case


Too many patches

I am noticing a new trend in games and I really don’t like it. What I am talking about is publishers rushing developers to finish their product, and then releasing an un-finished or buggy game. The most obvious example is Tribes: Vengeance, but just about every game that has been released recently has been buggy. Take F.E.A.R. for example. From what I am hearing the game is extremely buggy, and a patch came out 1 day after release. Granted that isn’t as bad as Tribes: Vengeance. Entire features were left out of and were intended to be patched in later. There are actually buttons in the game that don’t work, because the patch that was supposed to enable them never came out.

Now I am not against patches, I am all for fixing the games. What I want is the games to spend more time in development and QA. Tons of people never patch their games. Either because they don’t know how, or they don’t have a fast internet connection to download the patches. Developers need to make sure the product they ship is playable and as bug free as possible out of the box.