Westwood Studios co-founder Louis Castle talks about the development of the classic RTS, Command & Conquer: Tiberian Sun.
This is actually pretty old, but I realized that I never made a post about it. Adam Sessler serves as host for OtherSide Entertainment and guests including Ken Levine while they play and discuss System Shock 2. There is a lot of great anecdotes around the design and development of the game, but unfortunately the audio quality is all over the place. Someone really should create a KickStarter to replace Adam’s dollar store microphone. At least Paul Neurath and Ken Levine sound good.
The Resident Evil 2 “1-Shot Demo” was released the other day, and I finally had some time to sit down and check it out. Its called the “1-Shot Demo” because you only get to play it for 30 minutes, which is enough time to finish it as long as you don’t sight see too much. I managed to finish the demo in a little over 20 minutes, and I have to say I really like what they have done. I played Resident Evil 2 multiple times through back in the day, and I was worried that there would not be a lot of new stuff to see here besides a fresh coat of paint. Based on what I was able to see, the police station was greatly expanded on, and I kept running into new puzzles and gameplay mechanics. If the whole game has been expanded on in this way then I think it is going to turn out to be pretty awesome. The
link to download the demo is below (the demo is no longer available), and you can check out some of the screenshots I took as well. If after playing the demo you want to pre-purchase the game, Green Man Gaming is currently selling it for up to 26% off.
PlanetSide Arena was announced today. The game will feature a number of multiplayer modes, including a 250 player vs. 250 player mode, a Battle Royale mode (solos and teams of 3), Search and Destroy, Deathmatch, Global Conquest, and more. I really do enjoy the core infantry combat in Planetside 2, and I could see that working well in a more round based setting. It looks like they are reworking the class system (Assault, Engineer, Combat Medic) and are adding new passive and active abilities to those classes. Oh, and everyone gets a jetpack!
A round based conquest mode similar to Battlefield could be fun, especially at the scale that Planetside is known for. I am a bit more skeptical about how well a Battle Royale mode would play. I also can’t help but wonder, who asked for this? People play Planetside 2 because its so different from any other multiplayer FPS. If people wanted a different experience they could go elsewhere to many other games to get it. Battlefield V just launched, and we all know there are dozens of Battle Royale games to choose from now: PUBG, Fortnite, Call of Duty, Ring of Elysium, Islands of Nyne, Daybreak’s own H1Z1 and even the upcoming Battlefield V battle royale game mode. They are really going to have to do something unique to get people to pay attention to this, and I am not sure just having everything on a larger scale is enough. I have a feeling this game will play just fine but struggle to find an audience.