Software

MagicProxy

MagicProxy is a basic application designed to help Magic The Gathering players with testing out new decks and balancing the cards in them. Users can create and save decks, and then simulate the process of drawing hands and playing cards to see how the deck will play on average. The program does not force game rules since strictly simulating an actual game isn’t the focus. For example, you are not required to tap your land to play cards since many people are perfectly capable of mentally doing so. However the option is there to tap and untap cards if you find it hard to keep track. Building decks is a quick process with the included card database which covers most recent sets including Magic 2010. Feature requests and bug reports are welcome for future versions, although keep the intended scope in mind before making them. Enjoy!

Download: MagicProxy (7 MB) – Uninstall old versions first if updating.

Release notes for 1.3.1July 23rd, 2009

  • Magic 2010 cards added to database

Release notes for 1.3.0July 08th, 2009

  • Card images now cache after loading from online
  • When editing decks, the card list is now sorted alphabetically
  • When updating cards, other cards of the same name can also be updated automatically
  • New card database to automatically fill out card details. Sets supported include: Tenth Edition, Ninth Edition, Alara Reborn, Conflux, Shards of Alara, Eventide, Shadowmoor, Morningtide, Lorwyn, Future Sight, Planar Chaos, Time Spiral, Timeshift, Coldsnap, and Odyssey

Release notes for 1.2.0June 27th, 2009

  • Fixed crash when creating and closing new empty decks
  • Added support for card images. When building a deck, there is a new field where you can now provide a URL to the image for the card. I suggest using a database site such as magiccards.info to find images. If no URL is provided, a default image is used.
  • New load and save dialog boxes.
  • Other minor usability changes.

Release notes for 1.1.0June 25th, 2009

  • Fixed a number of UI bugs
  • Rewrote the save code to fix a few issues, be more flexible, and to support future features. Old saves will unfortunately not work, but now all saved decks should work with any future updates.

Release notes for 1.0.0June 13th, 2009

  • Initial Release