Gamasutra.com has an article titled “The Quantum Leap Awards: The Most Important Multiplayer Games of All Time”, and guess what game is on it?
Dynamix created the template for both team-based gameplay and “kit selection” that have been iterated on by every multiplayer-focused FPS since its release way back in 1998. Despite having a steep learning curve that scared off more than a few potential players, Tribes still managed to find a strong following that progressed the game to an ultra-competitive artform of teamplay.
Tribes’ focus on playing as a team, filling roles, seperating offensive and defensive units, supporting flag carriers, etc, etc. pushed the future of FPS multiplayer gaming from pure deathmatch/”cowboy” gaming to one where squad play and team focus is just as important as “point and click” kills. Tribes represents a significant quantum leap in FPS multiplayer gaming…and sucked away five years of my life!